Hard mode is as it's called, a harder version of the basic level. No checkpoints in this mission, so if you die you start from scratch. You need to score the minimum amount while finishing the stage a lot quicker than you might usually, so it's all about hitting the big points where possible, but not slowing down for the single enemy or small amount of rings out of the way. This mission requires you to complete the stage in a certain amount of time, you have to take a bit of the strategy from mission 1 and apply it here. Below is the stages you find Mystic Melody with each character (Keep in mind it's off the beaten track) Finding the Chao is also only based on the time it takes you, rings and score etc isn't important, just rush to the Chao. This can be a row of rings for Light Dash or a spring to reach a high ledge etc. You will fine a ruin/altar in each stage, you need to play Mystic Melody at these in order to unlock the way forward to finding the Chao. This mission requires the Mystic Melody ability with each and every character in order to complete it. So typically you'll ignore enemies where possible, and concentrate on the fastest route to rings. This mission requires you to collect 100 rings in as fast a time as possible. Equally you can't just kill robots and spend 20 minutes doing it because you'll rarely score enough this way without the time bonus. You have to strike a balance between all of the above to get the best score, you can't simply rush through the stage for the best time, as without the rest you won't score high enough. Stunts, jumping ramps, grinding continuously without slowing down too much or falling off between grinding chains. The more enemies destroyed in one go, the more points you get. This works similarly with Eggman/Tails with their laser guided combos. So keep the rings if you can :)Ĭombos on enemies, these are racked up by the amount of enemies you kill in a row with homing spin without sonic touching the ground between them. The rings you collect in the stage (10 points per ring collected instantly) (Unlike in other Sonic games, you're not awarded a ring bonus for kept rings at the end, so after the initial 10 points for the ring when it is collected, you don't have to worry about losing them in this mission) It should be noted however that the amount of rings you have changes the bonuses you gain when you pass through check points, once you get enough to be awarded 20 rings or shields that's an extra 200 points just for passing the check point. The time it takes you to complete the stage, Your Rank here is based on your score, your score is stacked up around: This is the default mission and just requires you to finish the stage. Certain missions require certain abilities, which I will outline below. From here you can progress through missions 1 to 5 of each stage. Once a stage is completed in Story mode is is available in free play via the Stage Select Mode. Below is information on what each mission entails, and the minimum requirement for each mission to receive an A Rank. This Achievement requires you to finish all 5 mission of every stage, with every character, with an A Rank.
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